Func ladder: Difference between revisions
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{{ | {{Brush ent|func_ladder|internal=1}} | ||
Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the '''toolsinvisibleladder''' material to the [[func_ladder]] brush. | Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the '''toolsinvisibleladder''' material to the [[func_ladder]] brush. | ||
Revision as of 09:12, 6 March 2011
Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs
Availability
Template:In game All Source games except Half-Life 2: Deathmatch and Team Fortress 2. In code it is represented by class CInfoLadder, defined in nav_ladder.cpp.