User:Gingerlord: Difference between revisions
Jump to navigation
Jump to search
Gingerlord (talk | contribs) No edit summary |
Gingerlord (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
__NOEDITSECTION__ | |||
=Half-Life 1 & 2 Engines= | |||
Hi, primarily I'm a mapper but with the odd branch out into coding, sound work, texture edititng and modelling. | |||
I started mapping around 1997 with Duke Nukem 3D and then progressed to Half-Life. Initially most of my maps were for TFC until I discovered Counter-Strike and Day Of Defeat. | |||
==Projects== | |||
I have worked on many projects and continue to work on many for various tasks and with many people. | |||
===Completed Projects=== | |||
* DoD_Bierville on [[Day_of_Defeat|Day Of Defeat]] | |||
* DoD_Density on [[Day_of_Defeat|Day Of Defeat]] | |||
* DoD_Dumm on [[Day_of_Defeat|Day Of Defeat]] | |||
===Works In Progress=== | |||
* DoD_Density on [[Day_of_Defeat:_Source|Day Of Defeat Source]] | |||
* Unnannouced Half-Life 2 Total Conversion | |||
* My BA(Hons) Multimedia Design & Digital Animation Degree |
Revision as of 10:25, 3 November 2005
Half-Life 1 & 2 Engines
Hi, primarily I'm a mapper but with the odd branch out into coding, sound work, texture edititng and modelling.
I started mapping around 1997 with Duke Nukem 3D and then progressed to Half-Life. Initially most of my maps were for TFC until I discovered Counter-Strike and Day Of Defeat.
Projects
I have worked on many projects and continue to work on many for various tasks and with many people.
Completed Projects
- DoD_Bierville on Day Of Defeat
- DoD_Density on Day Of Defeat
- DoD_Dumm on Day Of Defeat
Works In Progress
- DoD_Density on Day Of Defeat Source
- Unnannouced Half-Life 2 Total Conversion
- My BA(Hons) Multimedia Design & Digital Animation Degree