VBSP h4xed: Difference between revisions

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{{orphan}}
{{wrongtitle|title=VBSP_h4xed}}
{{wrongtitle|title=VBSP_h4xed}}
A modified version of [[Vbsp|VBSP]] designed to greatly increase the maximum width and length of [[Visleaf|visleaves]].
A modified version of [[Vbsp|VBSP]] designed to greatly increase the maximum width and length of [[Visleaf|visleaves]]. It was designed by [[User:DeathByNukes|DeathByNukes]] to speed up the compile of large empty maps for [[Garry's Mod]] and to give mappers greater control of a level's optimization.
It was designed by [[User:DeathByNukes|DeathByNukes]] to speed up the compile of large empty maps for [[Garry's Mod]] and to give mappers greater control of a level's optimization.
 
It has arguably been obsoleted by [[func_viscluster]].
 
==See Also==
==See Also==
*[http://www.deathbynukes.com Official Website]
*[http://www.deathbynukes.com Official Website]
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*[[Map Compiling Theory]]
*[[Map Compiling Theory]]
*[[Visleaf]]
*[[Visleaf]]
*[[Vbsp|VBSP]]
*[[VBSP]]
 
[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 04:09, 4 March 2011

Template:Wrongtitle A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. It was designed by DeathByNukes to speed up the compile of large empty maps for Garry's Mod and to give mappers greater control of a level's optimization.

It has arguably been obsoleted by func_viscluster.

See Also