Talk:Env sun: Difference between revisions
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MossyBucket (talk | contribs) (How do you make a proper moon?) |
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== Colors == | |||
"Additive light is additive, yellow and blue (really its cyan) only make green subtractively (as with paper)" Technically, yes. However, my test with a pure yellow sun (255r 255g 0b) yielded a sun that's yellow at the center and mostly greenish for the rest of its effect. I thought that made an interesting insight into how the additive effect actually behaves, as opposed to what would seem logical. --[[User:Demented|Demented]] 20:16, 14 Nov 2005 (PST) | "Additive light is additive, yellow and blue (really its cyan) only make green subtractively (as with paper)" Technically, yes. However, my test with a pure yellow sun (255r 255g 0b) yielded a sun that's yellow at the center and mostly greenish for the rest of its effect. I thought that made an interesting insight into how the additive effect actually behaves, as opposed to what would seem logical. --[[User:Demented|Demented]] 20:16, 14 Nov 2005 (PST) | ||
:I DIDNT WRITE THAT ! lol—'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|Talk]] | [mailto:tsdodo@gmail.com @])</sup> 20:32, 14 Nov 2005 (PST) | |||
== Moon == | |||
At night, ''can'' this entity really double as a moon? It doesn't look too good - too shiny - but it's hard to find a sprite which doesn't flicker or worse. Have you found any settings that work? --[[User:MossyBucket|MossyBucket (formerly Andreasen)]] 12:54, 22 February 2011 (UTC) |
Revision as of 05:54, 22 February 2011
Colors
"Additive light is additive, yellow and blue (really its cyan) only make green subtractively (as with paper)" Technically, yes. However, my test with a pure yellow sun (255r 255g 0b) yielded a sun that's yellow at the center and mostly greenish for the rest of its effect. I thought that made an interesting insight into how the additive effect actually behaves, as opposed to what would seem logical. --Demented 20:16, 14 Nov 2005 (PST)
Moon
At night, can this entity really double as a moon? It doesn't look too good - too shiny - but it's hard to find a sprite which doesn't flicker or worse. Have you found any settings that work? --MossyBucket (formerly Andreasen) 12:54, 22 February 2011 (UTC)