Ai debug los: Difference between revisions
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A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[ | A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[line of sight]] for [[NPC]]s. When active, these obstructions will be highlighted with white bounding boxes. | ||
;ai_debug_los 0:Do not highlight anything. (Default) | ;ai_debug_los 0:Do not highlight anything. (Default) | ||
;ai_debug_los 1:Highlights all things that currently block | ;ai_debug_los 1:Highlights all things that currently block line of sight. | ||
;ai_debug_los 2:Highlights all things that can potentially block | ;ai_debug_los 2:Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled). | ||
This variable is a [[sv_cheats|cheat]]. | This variable is a [[sv_cheats|cheat]]. |
Revision as of 17:24, 15 February 2011
A console variable that is used to inspect what (apart from ordinary world brushes) blocks line of sight for NPCs. When active, these obstructions will be highlighted with white bounding boxes.
- ai_debug_los 0
- Do not highlight anything. (Default)
- ai_debug_los 1
- Highlights all things that currently block line of sight.
- ai_debug_los 2
- Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled).
This variable is a cheat.