Ai debug los: Difference between revisions

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A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[NPC]] [[LOS]]. When active, anything that blocks NPC line-of-sight will be highlighted with white bounding boxes.
A [[Developer Console|console]] variable that is used to inspect what (apart from ordinary world brushes) blocks [[line of sight]] for [[NPC]]s. When active, these obstructions will be highlighted with white bounding boxes.




;ai_debug_los 0:Do not highlight anything. (Default)
;ai_debug_los 0:Do not highlight anything. (Default)
;ai_debug_los 1:Highlights all things that currently block LOS.
;ai_debug_los 1:Highlights all things that currently block line of sight.
;ai_debug_los 2:Highlights all things that can potentially block LOS as well (like disabled brushes that can be enabled).
;ai_debug_los 2:Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled).


This variable is a [[sv_cheats|cheat]].
This variable is a [[sv_cheats|cheat]].

Revision as of 17:24, 15 February 2011

A console variable that is used to inspect what (apart from ordinary world brushes) blocks line of sight for NPCs. When active, these obstructions will be highlighted with white bounding boxes.


ai_debug_los 0
Do not highlight anything. (Default)
ai_debug_los 1
Highlights all things that currently block line of sight.
ai_debug_los 2
Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled).

This variable is a cheat.


See also