Item ammo crossbow: Difference between revisions

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m (Robot: fixing template case.)
m (Those are no ordinary quarrels, dammit.)
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==Entity Description==
==Entity Description==
[[Image:item_ammo_crossbow.jpg|frame|right|A bundle of quarrels.]]
[[Image:item_ammo_crossbow.jpg|frame|right|A bundle of quarrels.]]
A taped bundle of [[wikipedia:Quarrel|quarrels]], used as ammunition for the [[weapon_crossbow|crossbow]].
A taped bundle of [[Wikipedia:Rebar|rebar]] [[wikipedia:Quarrel|quarrels]], used as ammunition for the [[weapon_crossbow|crossbow]].


Despite its model, the amount of quarrels the bundle will contain depends on the current difficulty setting:
Despite its model, the amount of quarrels the bundle will contain depends on the current difficulty setting:

Revision as of 17:24, 13 February 2011

Template:Wrongtitle

Entity Description

A bundle of quarrels.

A taped bundle of rebar quarrels, used as ammunition for the crossbow.

Despite its model, the amount of quarrels the bundle will contain depends on the current difficulty setting:

  • At the "Easy" (skill 1) setting the bundle will provide 7 quarrels.
  • At the "Normal" (skill 2) setting the bundle will provide 6 quarrels.
  • At the "Hard" (skill 3) setting the bundle will provide 3 quarrels.

Keyvalues

  • Item:

Inputs

  • Item:

Outputs

  • Item:
OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.