Screen Space Ambient Occlusion (SSAO): Difference between revisions
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Note:This is not a feature of the Source Engine, it is a shader which can be activated for nVidia cards using nVidia drivers. It will cause a dramatic reduction in framerate. Not supported in Portal.
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{{note|This is not a feature of the Source Engine, it is a shader which can be activated for | {{note|This is not a feature of the Source Engine, it is a shader which can be activated for nVidia cards using nVidia drivers. It will cause a dramatic reduction in framerate. Not supported in Portal.}} | ||
See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''. | See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''. | ||
[[{{ns:6}}:Prop ragdoll.jpg|thumb|400px|AO in game - the shading effect is highly visible between Breen and the table, but also appears in the corners of the room.]] | [[{{ns:6}}:Prop ragdoll.jpg|thumb|400px|AO in game - the shading effect is highly visible between Breen and the table, but also appears in the corners of the room.]] |
Revision as of 06:25, 12 December 2010

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See Screen Space Ambient Occlusion.