Template:O Weapon: Difference between revisions
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; <code>OnNPCPickup</code> | |||
: Fires when an [[NPC]] picks up this weapon. {{activator|NPC}} | |||
; <code>OnPlayerUse</code> | ; <code>OnPlayerUse</code> | ||
: Fires when the player [[+use]]s this weapon. {{PlAct}} | : Fires when the player [[+use]]s this weapon. {{PlAct}} | ||
; <code>OnPlayerPickup</code> | ; <code>OnPlayerPickup</code> | ||
: Fires when a player picks up this weapon. {{PlAct}} | : Fires when a player picks up this weapon. {{PlAct}} | ||
; <code>OnCacheInteraction</code> | |||
: Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, [[weapon_physcannon|Physcannon]] pickup, Physcannon punt. | |||
{{O Targetname}} |
Revision as of 06:35, 8 December 2010
OnNPCPickup
- Fires when an NPC picks up this weapon. (!activator is the NPC)
OnPlayerUse
- Fires when the player +uses this weapon. (!activator is the player.)
OnPlayerPickup
- Fires when a player picks up this weapon. (!activator is the player.)
OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.