Template:I npc turret floor: Difference between revisions
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Bug:The Enable/Disable inputs have no effect while the turret is knocked over. [todo tested in ?]
TomEdwards (talk | contribs) (templated since npc_portal_turret_floor inherits from it) |
(Bug involving knocked-over turrets and the Enable/Disable inputs.) |
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Line 3: | Line 3: | ||
; <code>Toggle</code> | ; <code>Toggle</code> | ||
: Active/deactivate the turret's mechanisms. | : Active/deactivate the turret's mechanisms. | ||
{{bug|The Enable/Disable inputs have no effect while the turret is knocked over.}} | |||
; <code>DepleteAmmo</code> | ; <code>DepleteAmmo</code> | ||
; <code>RestoreAmmo</code> | ; <code>RestoreAmmo</code> |
Revision as of 06:32, 7 December 2010
Enable
Disable
Toggle
- Active/deactivate the turret's mechanisms.

DepleteAmmo
RestoreAmmo
- Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own.
- Template:EP2 add
- Emit a warning then self-destruct in a small explosion.