Env rock launcher: Difference between revisions
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{{l4d series point|env_rock_launcher}} This entity spawns rocks that are typically spawned by the Tank in the Left 4 Dead Series. | {{l4d series point|env_rock_launcher}} This entity spawns and launches rocks that are typically spawned by the Tank in the Left 4 Dead Series. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 09:02, 31 October 2010
Template:L4d series point This entity spawns and launches rocks that are typically spawned by the Tank in the Left 4 Dead Series.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target Name
<target_destination>
- Target Name
- The name of the entity to throw the rock at.
- Rock Damage Override
<int>
- Rock Damage Override
- Damage to be used instead of the the default rock damage.
Inputs
- LaunchRock
- Launch a rock.
- SetTarget
<string>
- SetTarget
- Target a new entity (by name).