Point combine ball launcher: Difference between revisions
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== Entity description == | == Entity description == | ||
This [[point entity]] launches [[prop_combine_ball|combine ball]]s from its [[origin]]. | |||
== Keyvalues == | == Keyvalues == |
Revision as of 04:31, 13 October 2010
Entity description
This point entity launches combine balls from its origin.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- bullseyename
- <targetsource> This gives the launcher life
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- launchconenoise
- <float> Launch cone spread
- maxballbounces
- <integer> Determines a ball's life
Flags
- 1 : Attach bullseye
- Create my bullseye
- 2 : Ball/player collide
- Allow launched balls to collide with player
Inputs
- LaunchBall
- Launch ball