Creating an Observation Hallway: Difference between revisions

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Image:Halltut_(19).jpg|Replace your dev textures for extra optimization{{clarify}}.
Image:Halltut_(19).jpg|Replace your dev textures for extra optimization{{clarify}}.
Image:Halltut_(20).jpg|Add [[cube map]]s and [[spawn]]s.
Image:Halltut_(20).jpg|Add [[cube map]]s and [[spawn]]s.
Image:Halltut_(21).jpg|Final result. (Use expert compile for proper shadows)
Image:Halltut_(21).jpg|Final result. (Use [[Expert_compile_mode|expert compile]] for proper shadows)
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Revision as of 10:47, 2 October 2010

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This is a tutorial for Portal.

Introduction

Making bts (behind the scenes) style observation halls is a simple job. It takes little time, especially with prefabricated items.

Due to the highly detailed nature of observation rooms, this tutorial will be provided in images. Reading order is left to right, then down.

Note.pngNote:The circular ceiling light can be copied and pasted from the example Portal map included with the Source SDK

Tutorial

See also