List of Portal soundscapes: Difference between revisions
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|portal_escape.final_boss2 | |portal_escape.final_boss2 | ||
| | |Loud whooshing noises. Used in Portal for when you defeat the boss. | ||
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|portal_escape.hazard_liquid_tunnel | |portal_escape.hazard_liquid_tunnel |
Revision as of 18:10, 25 September 2010
Below are the list of Portal soundscapes, separated by the Test Chamber levels and the Escape levels.
Test Chamber soundscapes
Name | Description and Notes |
---|---|
portal_testchmb.fixed_portal | Short different-pitched hums, sounds like distant voices. Position 0 is the fixed Portal you want the player guided to. |
portal_testchmb.tight_space | An intermittent low humming sound and some quiet whoosh noises. |
portal_testchmb.elevator_shaft | A continuous moving elevator sound. |
portal_testchmb.get_the_box | A continuous low humming sound. |
portal_testchmb.explore_space | Low humming sound, with intermittent ticking and whirring sounds. |
portal_testchmb.cross_the_gap | Far away noises and faint wind sounds. Gives the impression of being very high. Position 0 is the location across the gap where the Portal should be put. |
portal_testchmb.energy_ball | Very low-pitched hum with high and low pitched hums alternating in the background. |
portal_testchmb.goo_pit | Various bubbling sounds. |
portal_testchmb.cleanser | Pulsing low hum. |
portal_testchmb.fling | Low humming sounds, thumping, and distant growling sounds. |
portal_testchmb.turret_danger | Long whiney sounds, with a constant deep humming. |
portal_testchmb.use_your_box | Low hum, quiet whoosh, and distant whining sound. Position 0 is the box you want the player to use. |
portal_testchmb.track_train | Low hum with high-pitched whoosh noises in the background. |
portal_testchmb.fire_pit | Fire cracking sounds. |
Escape soundscapes
Name | Description and Notes |
---|---|
portal_escape.tube | Loud wind noise to imitate the suction of the tubes. |
portal_escape.intro | Low hum, intermittent squeaking sounds, and metal catwalk creaks. |
portal_escape.in_shaft_low | Low hum, quiet whooshes, and random distant slamming sounds. |
portal_escape.in_shaft_high | Loud wind noise, creaking sounds and random distant slamming sounds. Gives impression of wide open area. |
portal_escape.nearing_boss | Loud wind sounds, loud creaking sounds, distant thumping noise. Gives impression of very huge room. |
portal_escape.final_boss | Quiet wind sounds, distant thumping, low, pulsing hum. |
portal_escape.final_boss2 | Loud whooshing noises. Used in Portal for when you defeat the boss. |
portal_escape.hazard_liquid_tunnel | Dripping and bubbling sounds. Comparable to a sewer atmosphere. |