XWV: Difference between revisions
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The sound format used by Valve's Xbox 360 games. Still being researched... | The sound format used by Valve's Xbox 360 games. Still being researched... | ||
No Known values listed = one value is consistent across all tested files. | No Known values listed = one value is consistent across all tested files. | ||
<code> | <code> | ||
DWORD id = 1482118688 "XWV " (Xbox Wave (Little Endian) or Valve Wave Xbox (Big Endian)) | DWORD id = 1482118688 "XWV " (Xbox Wave (Little Endian) or Valve Wave Xbox (Big Endian)) |
Revision as of 11:55, 31 August 2010
The sound format used by Valve's Xbox 360 games. Still being researched... No Known values listed = one value is consistent across all tested files.
DWORD id = 1482118688 "XWV " (Xbox Wave (Little Endian) or Valve Wave Xbox (Big Endian))
DWORD magic1 = 4
DWORD magic2 = 48
DWORD magic3 = (known values 156, 172, 192) increases with file size
DWORD magic4 = 2048
DWORD magic5 = (known values 71680, 90,112) very similar to file size! (within a kilo or two)
DWORD magic6 = (kv 268288, 204288, 243200) increases with file size
DWORD magic7 = -1
DWORD magic8 = 0
DWORD magic9 = 16
DWORD magic10 = 17826305
DWORD magic11 = 1258356736