Player weaponstrip: Difference between revisions
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Note:Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator. That being said, for multiplayer utilization, consider using a trigger_once or trigger_multiple to activate these inputs.
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* '''StripWeaponsAndSuit''' | * '''StripWeaponsAndSuit''' | ||
: Strip player's weapons and his suit | : Strip player's weapons and his suit | ||
{{note|Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator. That being said, for multiplayer utilization, consider using a [[trigger_once]] or [[trigger_multiple]] to activate these inputs.}} | |||
== Outputs == | == Outputs == | ||
Revision as of 14:52, 20 July 2010
Entity description
Strips the player of weapons, or weapons and suit. This entity does NOT function properly in Portal. Use trigger_weaponstrip instead.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Strip
- Strip player's weapons
- StripWeaponsAndSuit
- Strip player's weapons and his suit