NC4C: Identity Crisis: Difference between revisions
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== Overview == | == Overview == | ||
Prototype FPS/RTS Platform Game. This Project is concerned with the development of a prototype for next-gen platform game based on the Source Engine by Valve. | |||
== Features == | == Features == | ||
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== Media == | == Media == | ||
Screenshots, movies, whatever. | Screenshots, movies, whatever... coming soon. | ||
== History == | == History == | ||
This project was started as the practical component of two thesii at the University of Art and Design Helsinki, (Taidekorkeakoulu / TaiK) - Media Lab in 2006. | |||
The project was completed later that year with a working playable level with high levels of customization for models, textures, a character and heavy sound design. | |||
The next stage is to add some more refinement and details to the level and release it as a playable/downloadable mod. | |||
== Team == | == Team == | ||
The team consists of two people. | |||
1. The concept/level designer. | |||
2. The sound/interaction designer. | |||
== Localized versions == | == Localized versions == | ||
English only. | |||
== See also == | == See also == |
Revision as of 01:35, 18 June 2010
Overview
Prototype FPS/RTS Platform Game. This Project is concerned with the development of a prototype for next-gen platform game based on the Source Engine by Valve.
Features
- a quick list of features
- bulleted lists are always nice
- they give the viewer a quick overview of what is in the mod
- you don't need to list every minute feature here
Media
Screenshots, movies, whatever... coming soon.
History
This project was started as the practical component of two thesii at the University of Art and Design Helsinki, (Taidekorkeakoulu / TaiK) - Media Lab in 2006.
The project was completed later that year with a working playable level with high levels of customization for models, textures, a character and heavy sound design.
The next stage is to add some more refinement and details to the level and release it as a playable/downloadable mod.
Team
The team consists of two people.
1. The concept/level designer. 2. The sound/interaction designer.
Localized versions
English only.
See also
- Links to other related articles within the wiki (optional).
External links
- links to the official site
- links to mod specific tutorials on the wiki and externally
- mod specific forums
- etc
ModDB page