Postprocess controller: Difference between revisions
ThaiGrocer (talk | contribs) (Initial creation of postprocess_controller) |
ThaiGrocer (talk | contribs) (→Inputs) |
||
Line 30: | Line 30: | ||
==Inputs== | ==Inputs== | ||
{{I Targetname}} | {{I Targetname}} | ||
{{ScrollBox|title=PostProcess| | |||
SetLocalContrastStrength <float> Set the local contrast strength. | ; <code>SetLocalContrastStrength <[[float]]></code> | ||
: Set the local contrast strength. | |||
SetLocalContrastEdgeStrength <float> Set the local contrast strength at the edge of the screen (controlled by vignette). | ; <code>SetLocalContrastEdgeStrength <[[float]]></code> | ||
: Set the local contrast strength at the edge of the screen (controlled by vignette). | |||
SetVignetteStart <float> Set the vignette start distance (from screen center). | ; <code>SetVignetteStart <[[float]]></code> | ||
: Set the vignette start distance (from screen center). | |||
SetVignetteEnd <float> | ; <code>SetVignetteEnd <[[float]]></code> | ||
:Removes this entity from its current movement hierarchy. | |||
SetVignetteBlurStrength <float> Set the strength of the desaturated blur on the vignette. | ; <code>SetVignetteBlurStrength <[[float]]></code> | ||
:Set the strength of the desaturated blur on the vignette. | |||
SetFadeToBlackStrength <float> Set the fadeout strength. | ; <code>SetFadeToBlackStrength <[[float]]></code> | ||
:Set the fadeout strength. | |||
}} | |||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} |
Revision as of 10:20, 8 March 2010
Template:L4d point
Template:L4d2 point
Entity Description
An entity that controls the postprocess settings in the map. It may be necessary to have at least one fog_volume
in the map in order for a master postprocess_controller
to take effect.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Name targetname <target_source> The name that other entities refer to this entity by.
Local contrast strength [-1..x] localcontraststrength <float>
Local contrast edge strength [0..1] localcontrastedgestrength <float>
Vignette start distance [0..1] vignettestart <float>
Vignette end distance [0..x] vignetteend <float>
Vignette blur strength [0..1] vignetteblurstrength <float>
Film grain strength [0..1] grainstrength <float>
Top-of-screen vignette strength [0..1] topvignettestrength <float>
Fade-in time fadetime <float>
spawnflags spawnflags <flags>
Inputs
SetLocalContrastStrength <float>
- Set the local contrast strength.
SetLocalContrastEdgeStrength <float>
- Set the local contrast strength at the edge of the screen (controlled by vignette).
SetVignetteStart <float>
- Set the vignette start distance (from screen center).
SetVignetteEnd <float>
- Removes this entity from its current movement hierarchy.
SetVignetteBlurStrength <float>
- Set the strength of the desaturated blur on the vignette.
SetFadeToBlackStrength <float>
- Set the fadeout strength.