List of L4D2 Particles: Difference between revisions

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#Locate and open the '''particles''' folder
#Locate and open the '''particles''' folder
#Extract the contents of that folder to the external '''particles''' folder
#Extract the contents of that folder to the external '''particles''' folder
The browser can be accessed by creating an info_particle_system entity and selecting it, opening it's properties (such as double clicking or <code>ALT + ENTER</code>), and opening the browser under Particle System Name.
The browser can be accessed by creating an info_particle_system entity and selecting it, opening it's properties (double clicking or <code>ALT + ENTER</code>), and opening the browser under Particle System Name.
{{Note|Notice how, by default, no particles appear in the particle browser unless the particles are extracted from pak01_dir.vpk.}}
{{Note|Notice how, by default, no particles appear in the particle browser unless the particles are extracted from pak01_dir.vpk.}}



Revision as of 12:06, 20 February 2010

Particle Browser

There is a particle browser in Hammer for the Left 4 Dead 2 Authoring Tools. Currently, particle files (.PCF) and particles/particles_manifest.txt need to be extracted from pak01_dir.vpk and copied over to the particles folder (Full Path, Windows 32-Bit: C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2\particles).

  1. Open pak01_dir.vpk with a program like GCFScape
  2. Locate and open the particles folder
  3. Extract the contents of that folder to the external particles folder

The browser can be accessed by creating an info_particle_system entity and selecting it, opening it's properties (double clicking or ALT + ENTER), and opening the browser under Particle System Name.

Note.pngNote:Notice how, by default, no particles appear in the particle browser unless the particles are extracted from pak01_dir.vpk.

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