Ricochet Level Creation/Bouncer: Difference between revisions
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ru=:Ricochet Level Creation/Deflector:ru}} | |||
{{Back|Ricochet Level Creation}} | {{Back|Ricochet Level Creation}} | ||
[[Image:Ricochet deflector.PNG|right|thumb|200px|Deflector in Hammer]] | [[Image:Ricochet deflector.PNG|right|thumb|200px|Deflector in Hammer]] |
Revision as of 02:53, 20 January 2010
File:Ricochet deflector.PNG
Deflector in Hammer
File:Deflector height.PNG
Deflector above platform
- Make (any)x8x16 brush in 64 units above platform
- Paint its up and down sides with strip1a (0.25-scaled) texture, front and back with trim_yellow1 (scale is 0.5) texture
- Set Yaw or brush divisible by 15°
- Clone deflector brush and paint it with AAATRIGGER texture
- Put new brush above deflector
- Convert it into trigger_push
The deftector is now ready.