Ricochet Level Creation/Bouncer: Difference between revisions

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{{otherlang2|
ru=:Ricochet Level Creation/Deflector:ru}}
{{Back|Ricochet Level Creation}}
{{Back|Ricochet Level Creation}}
[[Image:Ricochet deflector.PNG|right|thumb|200px|Deflector in Hammer]]
[[Image:Ricochet deflector.PNG|right|thumb|200px|Deflector in Hammer]]

Revision as of 02:53, 20 January 2010

Template:Otherlang2

Ricochet Level Creation
File:Ricochet deflector.PNG
Deflector in Hammer
File:Deflector height.PNG
Deflector above platform
  1. Make (any)x8x16 brush in 64 units above platform
  2. Paint its up and down sides with strip1a (0.25-scaled) texture, front and back with trim_yellow1 (scale is 0.5) texture
  3. Set Yaw or brush divisible by 15°
  4. Clone deflector brush and paint it with AAATRIGGER texture
  5. Put new brush above deflector
  6. Convert it into trigger_push

The deftector is now ready.