Talk:Info lighting: Difference between revisions
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As far as I remember, I always used this entity since I'm mapping. When you have a prop's origin in a wall or something, and it's incorrectly lit. But recently, since I'm mapping for Portal, it doesn't seem to work anymore. When I use an info_lighting to change a prop's lighting origin, it says : | As far as I remember, I always used this entity since I'm mapping. When you have a prop's origin in a wall or something, and it's incorrectly lit. But recently, since I'm mapping for Portal, it doesn't seem to work anymore. When I use an info_lighting to change a prop's lighting origin, it says : | ||
''prop_dynamic: Could not find lighting origin entity named 'door1_origin'!'' | ''prop_dynamic: Could not find lighting origin entity named 'door1_origin'!'' | ||
:Fortunately, it still works with info_targets. I believe this is because props are now lit in a somewhat ''real-time'' by the engine. Thus, as the info_lighting is removed during the compilation, it doesn't work anymore. Info_targets are not removed in-game, that must be why it works. --[[User:NykO18|NykO18]] 07:39, 31 Aug 2008 (PDT) | |||
Fortunately, it still works with info_targets. I believe this is because props are now lit in a somewhat ''real-time'' by the engine. Thus, as the info_lighting is removed during the compilation, it doesn't work anymore. Info_targets are not removed in-game, that must be why it works. --[[User:NykO18|NykO18]] 07:39, 31 Aug 2008 (PDT) | :It's probably because in that specific case it's a prop_'''dynamic'''. --[[User:Terr|Terr]] 20:33, 15 January 2010 (UTC) |
Revision as of 13:33, 15 January 2010
Doesn't work anymore on the Orange Box engine
As far as I remember, I always used this entity since I'm mapping. When you have a prop's origin in a wall or something, and it's incorrectly lit. But recently, since I'm mapping for Portal, it doesn't seem to work anymore. When I use an info_lighting to change a prop's lighting origin, it says : prop_dynamic: Could not find lighting origin entity named 'door1_origin'!
- Fortunately, it still works with info_targets. I believe this is because props are now lit in a somewhat real-time by the engine. Thus, as the info_lighting is removed during the compilation, it doesn't work anymore. Info_targets are not removed in-game, that must be why it works. --NykO18 07:39, 31 Aug 2008 (PDT)
- It's probably because in that specific case it's a prop_dynamic. --Terr 20:33, 15 January 2010 (UTC)