Source SDK Base: Difference between revisions

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<div style="background-color:#000; color:#FFF; width:80%; margin:.5em auto; border:.5em solid black;">
[[Image:steam_available.png|left]]
<div style="text-align:center;">This application is available for download.<br />Enter '''steam://run/215''' in your address bar to start it.</div>
</div>


==Purpose==
'''Source SDK Base''' is a game/tool, shared between all owners of Valve Source games, on which modders can base their projects. Both singleplayer and multiplayer mods can use it.


[[Image:Background010000.jpg|thumb|Source SDK Base]]
[http://store.steampowered.com/search/?category2=16 Games that provide access to SDK Base are listed here]. The free copies of them available through hardware promotions ''do not'' provide access.


Valve created ''Source SDK Base'' as a game shared between all owners of their Source titles, from which modders can access stock content and code for their projects. Games that provide access to SDK Base [http://store.steampowered.com/search/?category2=16 are listed in the Steam store].
{{note|The version of SDK Base this article represents (AppID 215) has been superseded by [[Source SDK Base - Orange Box]] (AppID 218), which was created due to a break in Source's backward compatibility. You will not encounter any particular problems using this version, but switching to the Orange Box is recommended.}}


The version of SDK Base this article represents is "legacy". It has been superseded by [[Source SDK Base - Orange Box]] (AppId 218), which was created due to a break in Source's backward compatibility. Mods will not encounter any particular problems if they use this version, but it is recommended that SDK Base - Orange Box and the Orange Box source code be used or be switched to to keep the project current. For new projects, the correct version of SDK Base will be decided automatically by the Mod Wizard.
== Content ==


{{note|The free copies of Source games available through the current nVidia or ATi graphics card promotions ''do not'' provide access to SDK Base.}}
* Source SDK Base (<code>sourcetest</code>)
 
* [[Half-Life 2: Lost Coast]] (<code>lostcoast</code>)
==Video Stress Test==
* Source shared (<code>hl2</code>)
Source SDK Base contains the same video stress test included in [[Half-Life 2: Lost Coast]].


==FAQ==
==FAQ==
=== Where can I find Source SDK Base? ===
; Where can I find Source SDK Base?
 
: In Steam's ''Tools'' tab. You will be prompted to install it when first running a mod, or you can [steam://install/215 install it yourself]. There is no need to run it directly.
''Source SDK Base'' can be found on the '''Tools''' tab of the Steam client. You must install '''Source SDK Base''' before you can run a mod based on it. Note that it will only appear here if you have purchased a Source game such as ''Half-Life 2'', ''Half-Life 2: Deathmatch'', ''Counter-Strike: Source'', etc.
; Do I have to base my mod on Source SDK Base?
 
: No, you can base on any game. But bear in mind that:
=== Do I have to base my mod on Source SDK Base? ===
:# You are restricting the size of your audience if you require a specific purchase.
 
:# Multiplayer games may break your mod by updating to an incompatible branch of the engine. This has already happened with [[DOD Source]].
No. The Source engine still supports the notion of basing mods on particular games and that will not change.
; How can I use additional Steam content?
 
: See [[Gameinfo.txt#Mounting content]].
=== Why would I want to base my mod on Source SDK Base? ===
 
If you want to make a [[Half-Life 2]] single-player mod and want to take advantage of the newest Source engine then you should definitely base your mod on ''Source SDK Base''. Another reason you might want to do is that ''Source SDK Base'' is more lightweight than other applications (i.e. fewer unwanted assets are loaded).  
 
=== Does Source SDK Base work with multi-player mods as well? ===
 
Yes. But since Valve's multi-player games have been updated to utilize the latest Source engine we find that most multi-player mods are based on [[Half-Life 2: Deathmatch]] (SteamAppId 320).
 
=== How do I mount additional content for my mod? ===
 
See [[IFileSystem#Mount_Steam_Application_Content|this article on the Steam File System]].
 
=== I have a copy of Half-Life 2: Deathmatch that came free with my ATI or nVidia video card. Why can't I install Source SDK Base? ===
 
The free version of ''Half-Life 2: Deathmatch'' does not unlock ''Source SDK Base''. You will need to purchase one of Valve's other Source-based games in order to get it.
 
==Wish List Items==
* Include zoo maps containing many of the models available in ''Source SDK Base''.


[[Category:Tools]]
[[Category:Tools]]

Revision as of 07:09, 1 January 2010

Template:Otherlang2

Source SDK Base is a game/tool, shared between all owners of Valve Source games, on which modders can base their projects. Both singleplayer and multiplayer mods can use it.

Games that provide access to SDK Base are listed here. The free copies of them available through hardware promotions do not provide access.

Note.pngNote:The version of SDK Base this article represents (AppID 215) has been superseded by Source SDK Base - Orange Box (AppID 218), which was created due to a break in Source's backward compatibility. You will not encounter any particular problems using this version, but switching to the Orange Box is recommended.

Content

FAQ

Where can I find Source SDK Base?
In Steam's Tools tab. You will be prompted to install it when first running a mod, or you can install it yourself. There is no need to run it directly.
Do I have to base my mod on Source SDK Base?
No, you can base on any game. But bear in mind that:
  1. You are restricting the size of your audience if you require a specific purchase.
  2. Multiplayer games may break your mod by updating to an incompatible branch of the engine. This has already happened with DOD Source.
How can I use additional Steam content?
See Gameinfo.txt#Mounting content.