Blender: Difference between revisions
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Note:Before you can use any Blender plug-in your system must have the appropriate Python runtime. Blender will tell you which version it needs when it starts up.
(→SMD exporters: Fixed my username spelling. Was on there as "winwakr", should be "windwakr") |
(Fixed the armature bug in the official version of my SMD exporter) |
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<div style="font-size:.9em;">[http://www.facepunch.com/showthread.php?t=734991 Support thread @ Facepunch] - [http://www.moddb.com/downloads/dvondrake-smd-blender ModDB download mirror]</div></div> | <div style="font-size:.9em;">[http://www.facepunch.com/showthread.php?t=734991 Support thread @ Facepunch] - [http://www.moddb.com/downloads/dvondrake-smd-blender ModDB download mirror]</div></div> | ||
* Dvondrake's exporter has [http://filesmelt.com/downloader/smd_vta_export.zip been modified by windwakr] to | * Dvondrake's exporter has [http://filesmelt.com/downloader/smd_vta_export.zip been modified by windwakr] to add [[flex animation]] (VTA file) export. | ||
* There is [http://folk.uio.no/jonmd/blender/smdimport/ an SMD Importer by Jon Moen Drange], but it does not support animations. | * There is [http://folk.uio.no/jonmd/blender/smdimport/ an SMD Importer by Jon Moen Drange], but it does not support animations. | ||
Revision as of 17:27, 26 October 2009
Blender (download) is a free and open source 3D modeling package that be used to create models for Source.
SMD exporters
The only plug-in that can export reference, collision and animation SMDs is Dvondrake's.
- Dvondrake's exporter has been modified by windwakr to add flex animation (VTA file) export.
- There is an SMD Importer by Jon Moen Drange, but it does not support animations.
Installation

Extract the .py script files of your chosen plug-in to:
- Vista
%userprofile%\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\
C:\ProgramData\Blender Foundation\Blender\.blender\scripts\
- XP
%userprofile%\Application Data\Blender Foundation\Blender\.blender\scripts\
C:\Program Files\Blender Foundation\Blender\.blender\scripts\
- Linux
~/.blender/scripts
Under Windows, whether you install to %userprofile%
or Program Files
/ProgramData
depends on which you chose to use when installing Blender. The active folder will exist and be filled with existing .py files.
Learning Blender
Blender has a very unusual interface that takes some getting used to. Matters aren't helped by its preference of hotkeys over of visible buttons. Nevertheless, learning it is quite achievable:
- Official help portal
- Blender 3D: Noob to Pro (Wikibook)
- Blender Basics- 3rd Edition (printable classroom textbook released under Creative Commons BY NC SA)
Blender and Source
- Dvondrake's SMD export video tutorial covers creating, texturing and exporting a simple static object
- The Blender Modelling Walkthrough is a complete, step-by-step guide to creating exporting a static model with Dvondrake's plug-in.
- See Animation in Blender to learn how to rig and animate in a way that survives SMD export.
- Blender renders both sides of a polygon, but Source only renders the front. You can bring Blender into line by:
- Making sure the Buttons window is visible.
- Switching to the Editing panel (F9)
- Under Mesh, un-clicking the Double Sided button.
- If you find you need to flip any polys, either use Ctrl+n to make everything point outward, or select those that need to change and press w,0.
- Because Dvondrake's exporter only exports the currently-selected object, you can store as many meshes are you like in the same .blend file. Use scenes and/or layers to easily manage the different elements of a model.