Tr/SDK Docs: Difference between revisions

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|+ <p style="margin:.5em auto 0;padding:0 0 0 3.6em;width:200px;">[[File:Source-logo.png|200px|link=|Source]]</p>
|+ <p style="margin:.5em auto 0;padding:0 0 0 3.6em;width:200px;">[[File:Source-logo.png|200px|link=|Source]]</p>


<p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes|Sürüm Notları]]'''</p>
<p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ:tr|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes:tr|Sürüm Notları]]'''</p>
|-
|-
| '''[[:Category:Modding|Modding]]'''
| '''[[:Category:Modding:tr|Modding]]'''
| Creating, organizing and releasing your Source project
| Creating, organizing and releasing your Source project
|-
|-
| '''[[:Category:Level Design|Level Design]]'''
| '''[[:Category:Level Design:tr|Bölüm Tasarımı]]'''
| Maps are the 3D worlds where everything comes together
| Maps are the 3D worlds where everything comes together
|-
|-
| '''[[:Category:Programming|Programming]]'''
| '''[[:Category:Programming:tr|Programlama]]'''
| A mod's C++ code defines the way its world and game rules behave
| A mod's C++ code defines the way its world and game rules behave
|-
|-
| '''[[:Category:Modeling|Modelleme]]'''
| '''[[:Category:Modeling:tr|Modelleme]]'''
| Models are the detailed 3D objects that appear in the game world
| Models are the detailed 3D objects that appear in the game world
|-
|-
| '''[[:Category:Material System|Materials]]'''
| '''[[:Category:Material System:tr|Materyaller]]'''
| Textures and shaders are combined in Source to create materials
| Textures and shaders are combined in Source to create materials
|-
|-
| '''[[:Category:Sound System|Sesler]]'''
| '''[[:Category:Sound System:tr|Sesler]]'''
| Quality audio adds a fourth dimension to your world
| Quality audio adds a fourth dimension to your world
|-
|-
| '''[[:Category:Particle_System|Particles]]'''
| '''[[:Category:Particle_System:tr|Partiküller]]'''
| Effects like smoke, sparks, blood and fire are created with particles
| Effects like smoke, sparks, blood and fire are created with particles
|-
|-
| '''[[:Category:Choreography|Choreography]]'''
| '''[[:Category:Choreography:tr|Choreography]]'''
| Direct your digital actors' performances with choreographed scenes
| Direct your digital actors' performances with choreographed scenes
|-
|-
| '''[[:Category:Tutorials|Tutorials]]'''
| '''[[:Category:Tutorials:tr|Anlatımlar]]'''
| Step-by-step guides on a variety of topics
| Step-by-step guides on a variety of topics
|-
|-
| '''[[:Category:Technical|Technical]]'''
| '''[[:Category:Technical:tr|Teknik]]'''
| In-depth discussion of Source's features
| In-depth discussion of Source's features
|-
|-
| '''[[:Category:Glossary|Glossary]]'''
| '''[[:Category:Glossary:tr|Sözlükçe]]'''
| Explanations for terms you may encounter
| Explanations for terms you may encounter
|-
|-
| '''[[:Category:Third Party Tools|Third-Party Tools]]'''
| '''[[:Category:Third Party Tools:tr|Üçüncü Parti Araçlar]]'''
| Useful developer tools created by the community
| Useful developer tools created by the community
|}
|}


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[[Category:Entry pages]]__NOTOC____NOEDITSECTION__

Revision as of 04:11, 3 October 2009

Template:Otherlang2

Source

Yükleme ve Kurulum | Sıkça Sorulan Sorular | Sürüm Notları

Modding Creating, organizing and releasing your Source project
Bölüm Tasarımı Maps are the 3D worlds where everything comes together
Programlama A mod's C++ code defines the way its world and game rules behave
Modelleme Models are the detailed 3D objects that appear in the game world
Materyaller Textures and shaders are combined in Source to create materials
Sesler Quality audio adds a fourth dimension to your world
Partiküller Effects like smoke, sparks, blood and fire are created with particles
Choreography Direct your digital actors' performances with choreographed scenes
Anlatımlar Step-by-step guides on a variety of topics
Teknik In-depth discussion of Source's features
Sözlükçe Explanations for terms you may encounter
Üçüncü Parti Araçlar Useful developer tools created by the community