Talk:L4D Custom Music Tutorial: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
Death Aboard does it too on a fresh install of L4D. It just isn't the alarm sound. Its another sound. If I'm doing it "wrong", I'm not sure how, considering that is a VPK. This bug was tested across multiple machines with fresh installs. Thaigrocer and myself posted most of the information on how to do it that is shown in your tutorial, and we are both still experiencing the problem.
Death Aboard does it too on a fresh install of L4D. It just isn't the alarm sound. Its another sound. If I'm doing it "wrong", I'm not sure how, considering that is a VPK. This bug was tested across multiple machines with fresh installs. Thaigrocer and myself posted most of the information on how to do it that is shown in your tutorial, and we are both still experiencing the problem.


This is the soundinfo information after throwing a molotov at a bunch of zombies:
This is the soundinfo information after throwing a molotov at a bunch of zombies in Death Aboard 7:
65: ambient\machines\floodgate_move_short1.wav
 
  65: ambient\machines\floodgate_move_short1.wav
   66: @#music\mob\germs1b.wav
   66: @#music\mob\germs1b.wav
   67: ambient\machines\floodgate_move_short1.wav
   67: ambient\machines\floodgate_move_short1.wav
Line 30: Line 31:
   89: (ambient\ambience\crucial_urban_rooftop_ambloop01.wav
   89: (ambient\ambience\crucial_urban_rooftop_ambloop01.wav


Instead of hearing alarm.wav, it is playing floodgate_move_short1.wav. This is not working properly as I stated on the original wiki entry and barring some local change to your own setup, it is not working properly for any fresh install. --[[User:RTF|RTF]] 13:49, 17 September 2009 (UTC)
I'm not sure how you don't hear these sounds going off. Instead of hearing alarm.wav, it is playing floodgate_move_short1.wav. This is not working properly as I stated on the original wiki entry and barring some local change to your own setup, it is not working properly for any fresh install. --[[User:RTF|RTF]] 13:49, 17 September 2009 (UTC)

Revision as of 06:51, 17 September 2009

yeah this doesnt work. :/ -- it does get rid of the alarm sound but a random sound still plays --RTF 11:19, 5 September 2009 (UTC)

It works for me, and it also works in the released Death Aboard 7.0 campaign. It seems you are doing something wrong. --EvolvedAnt 18:59, 8 September 2009 (UTC)

Major drawbacks section has been removed. Those issues are no longer a problem now that you have a choice between both methods of implementing custom music. --EvolvedAnt 04:42, 17 September 2009 (UTC)


Death Aboard does it too on a fresh install of L4D. It just isn't the alarm sound. Its another sound. If I'm doing it "wrong", I'm not sure how, considering that is a VPK. This bug was tested across multiple machines with fresh installs. Thaigrocer and myself posted most of the information on how to do it that is shown in your tutorial, and we are both still experiencing the problem.

This is the soundinfo information after throwing a molotov at a bunch of zombies in Death Aboard 7:

 65: ambient\machines\floodgate_move_short1.wav
 66: @#music\mob\germs1b.wav
 67: ambient\machines\floodgate_move_short1.wav
 68: ambient\machines\floodgate_move_short1.wav
 69: ambient\overhead\plane3.wav
 70: ambient\machines\floodgate_move_short1.wav
 71: (ambient\ambience\crucial_undergroundrumbletone_loop.wav
 72: ambient\atmosphere\crucial_undercity_loop1.wav
 73: ambient\creatures\housefly_loop_01.wav
 74: ambient\creatures\housefly_loop_01.wav
 75: ambient\spacial_loops\ticketmachine_loop.wav
 76: ambient\creatures\flies_loop.wav
 81: ambient\machines\floodgate_move_short1.wav
 82: ambient\machines\floodgate_move_short1.wav
 83: ambient\machines\floodgate_move_short1.wav
 84: ambient\machines\floodgate_move_short1.wav
 85: ambient\machines\floodgate_move_short1.wav
 86: ambient\machines\floodgate_move_short1.wav
 87: (ambient\ambience\urban_rooftop_ambloop02.wav
 89: (ambient\ambience\crucial_urban_rooftop_ambloop01.wav

I'm not sure how you don't hear these sounds going off. Instead of hearing alarm.wav, it is playing floodgate_move_short1.wav. This is not working properly as I stated on the original wiki entry and barring some local change to your own setup, it is not working properly for any fresh install. --RTF 13:49, 17 September 2009 (UTC)