Ricochet Level Creation/Configuring Hammer for Ricochet: Difference between revisions
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(Created page with 'The Source SDK doesn't supports Ricochet because Ricochet is GoldSource game. Source SDK supporting only Source engine. # First, you need to download Valve Hammer Edi…') |
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Revision as of 23:10, 13 September 2009
The Source SDK doesn't supports Ricochet because Ricochet is GoldSource game. Source SDK supporting only Source engine.
- First, you need to download Valve Hammer Editor 3.4 (VHE). It can be found over Internet or inside Half-Life SDK. Install it.
- Open SteamApps\ricochet.gcf in GCFScape. Extract ricochet\ricochet.wad to SteamApps\your account name\ricochet\ricochet folder. Ricochet don't need halflife.wad, so, you don't need to extract it.
- Launch Hammer. Open Tools - Options window.
- In Game Configurations tab, make new configuration with this settings:
- Game Data Files: VHE folder\fgd\Half-Life\halflife.fgd only
Ricochet doesn't have official FGD, don't try to find it in VHE FGD folder.
- Game Executable Directory: Steam folder\SteamApps\your account name\ricochet
- Mod Directory: Steam folder\SteamApps\your account name\ricochet\ricochet
- Game Directory: Steam folder\SteamApps\your account name\ricochet\valve
- Game Data Files: VHE folder\fgd\Half-Life\halflife.fgd only
- Build Programs tab settings:
I recommend you Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.
- Game executable: Steam folder\SteamApps\your account name\ricochet\hl.exe
- CSG executable: VHE folder\tools\qcsg.exe
- BSP executable: VHE folder\tools\qbsp2.exe
- VIS executable: VHE folder\tools\vis.exe
- RAD executable: VHE folder\tools\qrad.exe
- Place compiled maps in this directory before running the game: Steam folder\SteamApps\your account name\ricochet\ricochet\maps
- In Textures tab add only Steam folder\SteamApps\your account name\ricochet\ricochet\ricochet.wad file.
Now restart click OK/Apply and restart Hammer.