Texture: Difference between revisions
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[[Category:Glossary]][[Category:Material System]] | [[Category:Glossary]][[Category:Material System]] | ||
A '''texture''' is an image used to comprise a [[Material System|material]] in the [[Source Engine]]. Textures are generally created as [[TGA]] files, and then converted to [[VTF]] format for reference by the game and [[VMF]]. | A '''texture''' is an image used to comprise a [[:Category:Material System|material]] in the [[Source Engine]]. Textures are generally created as [[TGA]] files, and then converted to [[VTF]] format for reference by the game and [[VMF]]. |
Revision as of 09:33, 19 July 2005
A texture is an image used to comprise a material in the Source Engine. Textures are generally created as TGA files, and then converted to VTF format for reference by the game and VMF.