Info elevator floor: Difference between revisions

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{{wrongtitle|title=info_elevator_floor}}
{{wrongtitle|title=info_elevator_floor}}
{{base_point}}
''This [[point entity]] is only available in [[Left4Dead]].''[[Category:Entities]][[Category:Left 4 Dead Entities]]''


== Entity description ==
== Entity description ==
[[Image:{{PAGENAME}}.png|left]]An '''info_target''' marks the height an elevator floor.
[[Image:info_target.png|left]]An '''info_target''' marks the height an elevator floor.
 
{{note|This entity is only compatible with a [[func_elevator]].}}
{{note|This entity is only compatible with a [[func_elevator]].}}



Revision as of 14:27, 19 July 2009

Template:Wrongtitle This point entity is only available in Left4Dead.''

Entity description

Info target.png

An info_target marks the height an elevator floor.

Note.pngNote:This entity is only compatible with a func_elevator.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Inputs

Outputs

  • OnReachedFloor
Fired when an elevator reaches this floor.