Template:O Targetname: Difference between revisions
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(Added OnKilled (L4D add)) |
TomEdwards (talk | contribs) (extending inheritance experiment) |
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''' | ''Targetname:'' | ||
: Fired in response to | <div style="border-left:medium solid #AAA;padding:0 .5em;"> | ||
; <code>OnUser1</code> <span style="font-weight:normal;">to</span> <code>OnUser4</code> | |||
: Fired in response to the <code>FireUser</code> inputs; see [[User Inputs and Outputs]]. | |||
; {{L4D add|<code>OnKilled</code>}} | |||
: Fired when the entity is killed and removed from the game. | : Fired when the entity is killed and removed from the game. | ||
</div> |
Revision as of 07:50, 19 July 2009
Targetname:
OnUser1
toOnUser4
- Fired in response to the
FireUser
inputs; see User Inputs and Outputs. - Template:L4D add
- Fired when the entity is killed and removed from the game.