MDLDecompiler: Difference between revisions
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Note:MDLDecompiler is not 100% reliable and has some issues with certain MDL files. It also doesn't produce a "perfect" decompile and you may need to rework the QC file to be able to recompile a model properly.
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* [http://www.chaosincarnate.net/cannonfodder/cftools.htm Cannonfodder's original MDLDecompiler] | * [http://www.chaosincarnate.net/cannonfodder/cftools.htm Cannonfodder's original MDLDecompiler] | ||
* [http:// | * [http://kathar.net/other/mdldecompiler.exe Erik's fixed version of MDLDecompiler] | ||
* [http://files.filefront.com/Studiocompilerzip/;11680523;/fileinfo.html StudioCompiler] | * [http://files.filefront.com/Studiocompilerzip/;11680523;/fileinfo.html StudioCompiler] | ||
[[Category:Modeling]] | [[Category:Modeling]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 21:59, 20 June 2009
MDLDecompiler is a tool written by Cannonfodder for decompiling Source models back into they're component parts; namely SMD, VTA and QC files.
MDLDecompiler only works with version 44 MDL files from the orignal HL2 or Episode 1 and cannot decompiled newer Orangebox models which are version 48. A work around for this is to edit the MDL in a HEX editor (such as PSPad) and change the 5th byte from hex 0x30 to 0x2C or, in ASCII, from a "0" (zero) to "," (comma). If the 5th byte is a "." change it to a comma anyway, it still works!
Some issues with the original Cannonfodder decompiler were fixed by Erix920 but some bugs still remain.

External links
You can download working versions of the tools from the links below.