Hammer Feature Requests: Difference between revisions

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* Long file names can't be seen in Face Edit dialog.
* Long file names can't be seen in Face Edit dialog.
 
* Face Edit dialog loses focus when cursor moves off the dialog.
[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Developer Issues and Workarounds]]
[[Category:Developer Issues and Workarounds]]

Revision as of 15:21, 12 October 2005

Features

  • Drag and drop of map files onto Hammer, to open
  • Implementation of variable falloff on displacement tools
  • Simple lighting preview in 3D view
  • Hammer<->HL2 compatibility (able to run both simultaneously without any problems)
  • Updated HL2 FGD (some entities that are used in the sample maps aren't in the HL2 FDG, info_light_relative for example)
  • Option for compile window to retain last known screen position and size.
  • Icon in Texture browser to indicate custom material.
  • Ability to Copy material name and path from Texture browser.
  • Ability to move the camera while editing displacement maps.
  • Ability to 'play' the map while in hammer.

Bugs

  • Long file names can't be seen in Face Edit dialog.
  • Face Edit dialog loses focus when cursor moves off the dialog.