Costly collision model: Difference between revisions
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The appearance of "error with convex elements" is itself an error, so ignore it. Your meshes are (probably) fine. | The appearance of "error with convex elements" is itself an error, so ignore it. Your meshes are (probably) fine. | ||
==Solution== | ==Solution for ep2== | ||
Either try to decrease the number of convex meshes, or if you really do need that many of them (usually only excusable on very large models), to use the <code>[[$maxconvexpieces]]</code> command to override the limit to one of your own preference. For instance: | Either try to decrease the number of convex meshes, or if you really do need that many of them (usually only excusable on very large models), to use the <code>[[$maxconvexpieces]]</code> command to override the limit to one of your own preference. For instance: | ||
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$collisionmodel "myfirstmodel-phys.smd" { $concave '''$maxconvexpieces 30''' } | $collisionmodel "myfirstmodel-phys.smd" { $concave '''$maxconvexpieces 30''' } | ||
==Solution for ep1== | |||
Episode One engine users must run [[studiomdl]] with the <code>-fullcollide</code> parameter when compiling instead. | |||
Open a text editor and copy and paste the following code in | |||
:<code><i>@echo on | |||
:cd "%sourcesdk%\bin\ep1\bin\" | |||
:studiomdl.exe -fullcollide %1 | |||
:@pause</i></code> | |||
Save the text file, for example, as fullcollide.bat (make sure it's really a .bat file and not a .txt file) | |||
After that, place fullcollide.bat into the same folder as your .qc file and drag and drop the .qc file onto the batch file, truncating will be disabled now. | |||
[[Category:Modeling]] | [[Category:Modeling]] | ||
[[Category:Errors]] | [[Category:Errors]] |
Revision as of 04:28, 7 June 2009
A costly collision model is one with over 20 convex parts. You will receive this error when going over it:
WARNING: COSTLY COLLISION MODEL!!!! (30 parts - 20 allowed) WARNING: Error with convex elements of myfirstmodel-phys.smd, building single convex!!!! Model has 31 convex sub-parts Collision model completed.
The appearance of "error with convex elements" is itself an error, so ignore it. Your meshes are (probably) fine.
Solution for ep2
Either try to decrease the number of convex meshes, or if you really do need that many of them (usually only excusable on very large models), to use the $maxconvexpieces
command to override the limit to one of your own preference. For instance:
$collisionmodel "myfirstmodel-phys.smd" { $concave $maxconvexpieces 30 }
Solution for ep1
Episode One engine users must run studiomdl with the -fullcollide
parameter when compiling instead.
Open a text editor and copy and paste the following code in
@echo on
- cd "%sourcesdk%\bin\ep1\bin\"
- studiomdl.exe -fullcollide %1
@pause
Save the text file, for example, as fullcollide.bat (make sure it's really a .bat file and not a .txt file)
After that, place fullcollide.bat into the same folder as your .qc file and drag and drop the .qc file onto the batch file, truncating will be disabled now.