VERTEX BUFFER SIZE: Difference between revisions
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== Resolution to VERTEX_BUFFER_SIZE == | == Resolution to VERTEX_BUFFER_SIZE == | ||
[[Image:Vertex_buffer_error_1.jpg|thumbnail|This is an example of a brush with too many vertex's.]]This happens when | [[Image:Vertex_buffer_error_1.jpg|thumbnail|This is an example of a brush with too many vertex's.]]This happens when your map is clogged up with too many brushes/brushes with many vertex's. Try making small brushes that are close to each other a "func_detail". Do this to as mush of the map as possible to stop this occuring. | ||
Revision as of 05:41, 9 May 2009
Template:Wrongtitle The VERTEX_BUFFER_SIZE is the limit on the size of a single vertex buffer. Multiple buffers are rendered per scene, so this isn't a limit that you should ever encounter. If you are hitting it, you've most likely got a bug in your mod's code or content.
Resolution to VERTEX_BUFFER_SIZE
This happens when your map is clogged up with too many brushes/brushes with many vertex's. Try making small brushes that are close to each other a "func_detail". Do this to as mush of the map as possible to stop this occuring.