Env particlelight: Difference between revisions
		
		
		
		
		
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| m (→Keyvalues) | m (→Inputs) | ||
| Line 23: | Line 23: | ||
| ==Inputs== | ==Inputs== | ||
| * {{not in fgd}} | |||
| :{| | |||
| | | |||
| * {{i targetname}} | |||
| |} | |||
| * {{i parentname}} | * {{i parentname}} | ||
| ==Outputs== | |||
| * {{not in fgd}} {{o targetname}} | |||
| [[Category:Entities]] | [[Category:Entities]] | ||
Revision as of 09:13, 18 August 2005
Entity Description
An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.
Keyvalues
- Color
- #000000rgb(0,0,0) Color emitted by this light.
- Intensity
- <integer>
- directional
- <boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
- PSName
- <string> Set this to the name of the env_smokestack that you want this light to affect.