Binary space partitioning: Difference between revisions

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* [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats.]
* [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats.]
* [http://www.geocities.com/cofrdrbob/bspformat.html The Source engine BSP format.]
* [[The Source Engine BSP File Format]]
* [http://www.planetquake.com/qxx/bsp/ The bsp format explained in a for normal people understandable way.]
* [http://www.planetquake.com/qxx/bsp/ The bsp format explained in a for normal people understandable way.]
* [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison).
* [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison).

Revision as of 03:21, 26 April 2009

BSP stands for Binary Space Partition. *.bsp is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see the Wikipedia article on binary space partitioning.

Links

See also