User talk:NykO18: Difference between revisions
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I will take it down but: i dont know how can you tell me how please thanks. | I will take it down but: i dont know how can you tell me how please thanks. | ||
::I'll redirect you to my [[User:NykO18|user page]] where it says ''I'm not really a powered wiki user'', I don't know how to do this, and I'm not sure you can. Eventually, this is not such of a problem. --[[User:NykO18|NykO18]] 14:50, 15 April 2009 (UTC) | ::I'll redirect you to my [[User:NykO18|user page]] where it says ''I'm not really a powered wiki user'', I don't know how to do this, and I'm not sure you can. Eventually, this is not such of a problem. --[[User:NykO18|NykO18]] 14:50, 15 April 2009 (UTC) | ||
== How did you..? == | |||
Howdy, | |||
I've been a small time fan of your phys_ maps for quite sometime now and i was wondering how you implemented user control in phys_drydock for the gattling cannon? | |||
Even to this day in Orangebox that beast still powers on and i've always wondered how you pulled that off. | |||
I'm not after a tutorial and i do have over a years experience with hammer and Source mapping just curious about the entities involved :) --[[User:Jenkins08|Jenkins08]] 21:48, 17 April 2009 (UTC) |
Revision as of 14:48, 17 April 2009
Heh.
Your description, of how you map, is so true. It's funniest when you create worlds, just for your own pleasure. :P --Sortie 08:39, 27 May 2007 (PDT)
Thumbnail images
Does someones know if it's possible to put an image on it's own user page without actually submitting it on the wiki ? Because I want to put thumbnails for each of my maps, but I don't want to flood this wiki with tons of useless images..
- It doesn't seem to mind...but you could have an image hosted at an external resource with its thumbnail and link to it like this: [http://www.internet.com/fullimage.jpg http://www.internet.com/thumbnail.jpg]—ts2do 21:37, 23 Aug 2006 (PDT)
Black surfaces Help Desk question
Thank you for your answer to my Help Desk question. It was exactly that, and so your answer was most helpful. I've immortalised your help in the Level Design FAQ. --Giles 14:02, 28 Aug 2006 (PDT)
- No problem Giles, I'm here to help when I can ^^ --NykO18
PNGs doesn't scale well
There is massive loss of color. Luckily it's easy to convert png to jpg instead. Should you or should I? =) --Andreasen 06:05, 30 Aug 2006 (PDT)
- I'll do it. I think I can change some pictures for the better too. --Andreasen 06:07, 30 Aug 2006 (PDT)
- You can do it if you want --NykO18
advisor incubation pod
I will take it down but: i dont know how can you tell me how please thanks.
How did you..?
Howdy, I've been a small time fan of your phys_ maps for quite sometime now and i was wondering how you implemented user control in phys_drydock for the gattling cannon? Even to this day in Orangebox that beast still powers on and i've always wondered how you pulled that off. I'm not after a tutorial and i do have over a years experience with hammer and Source mapping just curious about the entities involved :) --Jenkins08 21:48, 17 April 2009 (UTC)