Half-Life: Source Bugs: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 13: Line 13:
==Sounds==
==Sounds==
*Some sounds are wrong. I've encountered several examples, but the most jarring one so far was in the Lambda Complex, after the fight with the black ops, but before being let in to the elevator by the scientist (the one who drew straws). When you move up to the blast door an Alien Grunt opens it from the other side, and in the original game the door opened (quite appropriately) with a heavy rumbling sound. In HL:S it opens with a squeaky hinged door sound. --[[User:MattyDienhoff|'''<font color="midnightblue">MattyDienhoff</font>''']] <sup>«[[User_talk:MattyDienhoff|<font color="lightslategrey">talk</font>]]»</sup> 00:11, 13 February 2009 (UTC)
*Some sounds are wrong. I've encountered several examples, but the most jarring one so far was in the Lambda Complex, after the fight with the black ops, but before being let in to the elevator by the scientist (the one who drew straws). When you move up to the blast door an Alien Grunt opens it from the other side, and in the original game the door opened (quite appropriately) with a heavy rumbling sound. In HL:S it opens with a squeaky hinged door sound. --[[User:MattyDienhoff|'''<font color="midnightblue">MattyDienhoff</font>''']] <sup>«[[User_talk:MattyDienhoff|<font color="lightslategrey">talk</font>]]»</sup> 00:11, 13 February 2009 (UTC)
:*This is not a bug. Most door and button sounds are enhanced with Half-Life 2 sounds.


[[Category:Feedback]]
[[Category:Feedback]]

Revision as of 13:05, 8 April 2009

This is a page for reporting bugs in Half-Life: Source.

Weapons

Pistol

  • Magazine capacity is 18 rounds, when it should be 17 --MattyDienhoff «talk» 00:11, 13 February 2009 (UTC)

.357 Magnum

Shotgun

Sounds

  • Some sounds are wrong. I've encountered several examples, but the most jarring one so far was in the Lambda Complex, after the fight with the black ops, but before being let in to the elevator by the scientist (the one who drew straws). When you move up to the blast door an Alien Grunt opens it from the other side, and in the original game the door opened (quite appropriately) with a heavy rumbling sound. In HL:S it opens with a squeaky hinged door sound. --MattyDienhoff «talk» 00:11, 13 February 2009 (UTC)
  • This is not a bug. Most door and button sounds are enhanced with Half-Life 2 sounds.