Template:O BaseTank: Difference between revisions

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m (Robot: fixing template case.)
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{{o targetname}}
{{O Targetname}}
*'''OnFire'''
*'''OnFire'''
:Fires when the tank fires its bullets
:Fires when the tank fires its bullets

Revision as of 22:37, 19 January 2009

  • OnFire
Fires when the tank fires its bullets
  • OnAquireTarget
Fires when target is newly in range and can be shot
  • OnLoseTarget
Fires when when target goes out of range
  • OnAmmoDepleted
Fires when tank runs out of ammo
  • OnGotController
Fires when an NPC starts to control this tank. Players do NOT fire this input.
  • OnLostController
Fires when the NPC controller of the tank stops controlling it. Players do NOT fire this input.
  • OnGotPlayerController
Fires when a Player starts to control this tank. NPCs do NOT fire this input.
  • OnLostPlayerController
Fires when the Player controller of the tank stops controlling it. NPCs do NOT fire this input.
  • OnReadyToFire
Fires once when the tank is done waiting to fire between rounds