Template:O BaseTank: Difference between revisions
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m (Template:O basetank moved to Template:O BaseTank: Moving...) |
m (Robot: fixing template case.) |
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{{ | {{O Targetname}} | ||
*'''OnFire''' | *'''OnFire''' | ||
:Fires when the tank fires its bullets | :Fires when the tank fires its bullets |
Revision as of 22:37, 19 January 2009
- OnFire
- Fires when the tank fires its bullets
- OnAquireTarget
- Fires when target is newly in range and can be shot
- OnLoseTarget
- Fires when when target goes out of range
- OnAmmoDepleted
- Fires when tank runs out of ammo
- OnGotController
- Fires when an NPC starts to control this tank. Players do NOT fire this input.
- OnLostController
- Fires when the NPC controller of the tank stops controlling it. Players do NOT fire this input.
- OnGotPlayerController
- Fires when a Player starts to control this tank. NPCs do NOT fire this input.
- OnLostPlayerController
- Fires when the Player controller of the tank stops controlling it. NPCs do NOT fire this input.
- OnReadyToFire
- Fires once when the tank is done waiting to fire between rounds