Template:I PlayerCompanion: Difference between revisions
		
		
		
		
		
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| m (Template:I playercompanion moved to Template:I PlayerCompanion: Moving...) | m (Robot: fixing template case.) | ||
| Line 1: | Line 1: | ||
| '''{{ | '''{{EP1 add|OutsideTransition}}''' | ||
| : Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type. | : Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type. | ||
| * '''{{ | * '''{{EP1 add|EnableAlwaysTransition}}''' | ||
| : Enable the 'always transition' behavior | : Enable the 'always transition' behavior | ||
| * '''{{ | * '''{{EP1 add|DisableAlwaysTransition}}''' | ||
| : Disable the 'always transition' behavior | : Disable the 'always transition' behavior | ||
| * '''{{ | * '''{{EP1 add|MakeGameEndAlly}}''' | ||
| : Make this NPC a game end ally. | : Make this NPC a game end ally. | ||
| * '''{{ | * '''{{EP1 add|MakeRegularAlly}}''' | ||
| : Make this NPC a regular ally. | : Make this NPC a regular ally. | ||
| * '''{{ | * '''{{EP1 add|EnableWeaponPickup}}''' | ||
| : Enable Weapon Pickup | : Enable Weapon Pickup | ||
| * '''{{ | * '''{{EP1 add|DisableWeaponPickup}}''' | ||
| : Disable Weapon Pickup | : Disable Weapon Pickup | ||
| * '''{{ | * '''{{EP1 add|GiveWeapon <classname>}}''' | ||
| : Gives the NPC a weapon of the specified entity name. | : Gives the NPC a weapon of the specified entity name. | ||
Revision as of 22:27, 19 January 2009
OutsideTransition (in all games since  )
)
- Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type.
- EnableAlwaysTransition (in all games since  ) )
- Enable the 'always transition' behavior
- DisableAlwaysTransition (in all games since  ) )
- Disable the 'always transition' behavior
- MakeGameEndAlly (in all games since  ) )
- Make this NPC a game end ally.
- MakeRegularAlly (in all games since  ) )
- Make this NPC a regular ally.
- EnableWeaponPickup (in all games since  ) )
- Enable Weapon Pickup
- DisableWeaponPickup (in all games since  ) )
- Disable Weapon Pickup
- GiveWeapon <classname> (in all games since  ) )
- Gives the NPC a weapon of the specified entity name.