Info node air: Difference between revisions
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== Outputs == | == Outputs == | ||
* {{ | * {{O Targetname}} |
Revision as of 20:06, 19 January 2009
Template:Wrongtitle Template:Base point
Entity description
A navigation node for flying NPCs. Air navigation nodes are baked into the nodegraph so that NPCs can move to them.
- Air nodes do not fall to the ground when they spawn.
- Must have at least 64 units of empty space above them to be valid.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Node ID (nodeid) <integer>
- Read-only internal Hammer value.
- nodeheight
- <integer> Node Height