Item healthvial: Difference between revisions

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==Outputs==
==Outputs==
* {{o item}}
* {{O Item}}


[[Category:Entities]] [[Category:Items]]
[[Category:Entities]] [[Category:Items]]

Revision as of 20:06, 19 January 2009

Template:Wrongtitle

Entity Description

Health Vial

This item restores a smaller amount of health points for players on pickup. This amount is defined by the sk_healthvial value - 10 by default.

Dedicated Console Variables

  • sk_healthvial (Default: 10)
<integer> Amount of health restored. (This amount is unaffected by difficulty settings.)

Keyvalues

  • Item:

Inputs

  • Item:

Outputs

  • Item:
OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.