Func changeclass: Difference between revisions
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m (Robot: fixing template case.) |
m (Robot: fixing template case.) |
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==Keyvalues== | ==Keyvalues== | ||
* {{ | * {{KV Targetname}} | ||
* {{kv tfteam}} | * {{kv tfteam}} | ||
* {{KV EnableDisable}} | * {{KV EnableDisable}} |
Revision as of 19:59, 19 January 2009
Entity Description
Designates an instant class change room for a team.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Flags
This entity doesn't have any flags.
Inputs
- Template:I tfteam
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
- Toggle
- Toggle the enabled/disabled status of this entity.