Info survivor position: Difference between revisions
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Note:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.
m (Robot: fixing template case.) |
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*{{kv targetname}} | *{{kv targetname}} | ||
*{{KV Angles}} | *{{KV Angles}} | ||
*{{ | *{{KV Origin}} | ||
*'''Order''' | *'''Order''' | ||
:<int> | :<int> |
Revision as of 19:49, 19 January 2009

Entity description
A spawnpoint for a specific survivor in Left 4 Dead.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Order
- <int>
- SurvivorName
- <string> Name of the survivor.
Outputs
- OnKilled
- Fires an output when this character dies.
Inputs
- SetViewControl
- <target_destination> Sets the camera for the associated survivor of the spawnpoint.