Weapon striderbuster: Difference between revisions

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==Keyvalues==
==Keyvalues==
* {{kv basepropphysics}}
* {{KV BasePropPhysics}}
*; Dud Bomb : <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).
*; Dud Bomb : <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).



Revision as of 19:45, 19 January 2009

Template:Wrongtitle

Entity Description

A sticky-bomb designed to be launched at npc_striders using the gravgun.

Dedicated Console Variables

Keyvalues

  • Note.pngNote:Page left for viewable history, content moved to prop_physics
    Dud Bomb
    <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).

Flags

Inputs

  • Note.pngNote:Page left for viewable history, content moved to prop_physics
    ExplodeIn
    <float> Tells the bomb to explode in X seconds.

Outputs

  • OnDetonate
    Fired when the striderbuster detonates.
  • OnShatter
    Fired when the striderbuster shatters without detonating.
  • OnShotDown
    Fired when the striderbuster shatters after being shot down by Hunters