Game forcerespawn: Difference between revisions
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m (Robot: fixing template case.) |
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==Inputs== | ==Inputs== | ||
* {{ | * {{I Targetname}} | ||
* '''ForceRespawn''' | * '''ForceRespawn''' | ||
: Force players to respawn and remove buildings, grenades, etc., from the world.. | : Force players to respawn and remove buildings, grenades, etc., from the world.. |
Revision as of 19:38, 19 January 2009
Entity Description
Removes buildings, grenades, etc., from the world and forces all players to respawn (without being killed).
Availability
This point entity is exclusive to Team Fortress 2.
Keyvalues
Flags
This entity doesn't have any flags.
Inputs
- ForceRespawn
- Force players to respawn and remove buildings, grenades, etc., from the world..
- ForceRespawnSwitchTeams
- Switch all players to the opposite team, and then respawn all players (and remove buildings, grenades, etc., from the world).
Outputs
- Template:O targetname
- OnForceRespawn
- Sent when the entity respawns the players.