Game player team: Difference between revisions

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==Inputs==
==Inputs==
*{{i targetname}}
*{{I Targetname}}


==Outputs==
==Outputs==
*{{o targetname}}
*{{o targetname}}

Revision as of 19:37, 19 January 2009

Template:Wrongtitle Template:Base point

Entity Description

An entity that changes the team of the player who activates it.

In code it is represented by class CGamePlayerTeam, defined in maprules.cpp.

Keyvalues

<string> Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.

Flags

  • 1 : Remove On fire
  • 2 : Kill Player
  • 4 : Gib Player

Inputs

Outputs