Game player team: Difference between revisions
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Craziestdan (talk | contribs) (→Entity Description: Removed dead links) |
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==Inputs== | ==Inputs== | ||
*{{ | *{{I Targetname}} | ||
==Outputs== | ==Outputs== | ||
*{{o targetname}} | *{{o targetname}} |
Revision as of 19:37, 19 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity that changes the team of the player who activates it.
In code it is represented by class CGamePlayerTeam, defined in maprules.cpp.
Keyvalues
- Template:Kv targetname
- target
- <string> Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
Flags
- 1 : Remove On fire
- 2 : Kill Player
- 4 : Gib Player