Func wall: Difference between revisions

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m (Robot: fixing template case.)
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== Inputs ==
== Inputs ==
* {{i targetname}}
* {{i targetname}}
* {{i renderfields}}
* {{I RenderFields}}
* {{i shadow}}
* {{i shadow}}


== Outputs ==
== Outputs ==
* {{o targetname}}
* {{o targetname}}

Revision as of 19:32, 19 January 2009

Template:Wrongtitle Legacy support only. Use func_brush instead.

Entity description

Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_detail entity and the func_brush entity with its Solidity property set to Always Solid.

Keyvalues

<integer> The minimum level of ambient light that hits this brush.

Inputs

Alpha <integer 0–255>
Sets the entity's transparency to a number from 0 (invisible) to 255 (fully visible). Requires the entity to have its rendermode set to a number other than 0.
Color <color255RedirectInput/color32>
Sets an RGB color for the entity.

Outputs