Env rotorshooter: Difference between revisions
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==Inputs== | ==Inputs== | ||
*{{ | *{{I GibshooterBase}} | ||
==Outputs== | ==Outputs== | ||
*{{o targetname}} | *{{o targetname}} |
Revision as of 19:29, 19 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity that creates gibs when it's within the influence of a helicopter's rotor wash. (Is probably used for stirring up dust sprites from beneath a helicopter.)
Keyvalues
- Template:Kv gibshooterbase
- rotortime
- <float> Time Under Rotor - The average time it has to be under the rotor before it shoots a gib.
- rotortimevariance
- <float> Time variance - The random amount to vary the time it has to be under the rotor before it shoots a gib.
Flags
- Repeatable : [1]
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.