Env wind: Difference between revisions
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m (→Availability: wrong class) |
m (→Keyvalues: fixed var types to match code) |
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:<integer> Maximum speed of wind gusts. | :<integer> Maximum speed of wind gusts. | ||
*'''mingustdelay''' | *'''mingustdelay''' | ||
:< | :<float> Minimum time delay between random gusts. | ||
*'''maxgustdelay''' | *'''maxgustdelay''' | ||
:< | :<float> Maximum time delay between random gusts. | ||
*'''gustdirchange''' | *'''gustdirchange''' | ||
:<integer> Maximum amount that the wind's direction changes due to a gust, in degrees. | :<integer> Maximum amount that the wind's direction changes due to a gust, in degrees. |
Revision as of 13:00, 7 October 2005
Entity Description
An entity to control wind in the map. Partially functional.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- gustsound
- <sound> Sound to be played to simulate the gusting wind.
- minwind
- <integer> Minimum speed of the wind while idling.
- maxwind
- <integer> Maximum speed of the wind while idling.
- mingust
- <integer> Minimum speed of wind gusts.
- maxgust
- <integer> Maximum speed of wind gusts.
- mingustdelay
- <float> Minimum time delay between random gusts.
- maxgustdelay
- <float> Maximum time delay between random gusts.
- gustdirchange
- <integer> Maximum amount that the wind's direction changes due to a gust, in degrees.