Env wind: Difference between revisions
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env_wind | {{wrongtitle|title=env_wind}} | ||
==Entity Description== | |||
An entity to control wind in the map. Partially functional. | An entity to control wind in the map. Partially functional. | ||
==Availability== | |||
{{in game|point}} {{game-base}} | |||
{{in code|class=C_EnvWind|file=c_effects.cpp}} | |||
==Keyvalues== | |||
*{{kv targetname}} | |||
*{{kv angles}} | |||
*'''gustsound''' | |||
:<sound> Sound to be played to simulate the gusting wind. | |||
*'''minwind''' | |||
:<integer> Minimum speed of the wind while idling. | |||
*'''maxwind''' | |||
:<integer> Maximum speed of the wind while idling. | |||
*'''mingust''' | |||
:<integer> Minimum speed of wind gusts. | |||
*'''maxgust''' | |||
:<integer> Maximum speed of wind gusts. | |||
*'''mingustdelay''' | |||
:<integer> Minimum time delay between random gusts. | |||
*'''maxgustdelay''' | |||
:<integer> Maximum time delay between random gusts. | |||
*'''gustdirchange''' | |||
:<integer> Maximum amount that the wind's direction changes due to a gust, in degrees. | |||
==Inputs== | |||
*{{i targetname}} | |||
==Outputs== | |||
*{{o targetname}} | |||
[[Category:Entities]] | |||
Revision as of 12:54, 7 October 2005
Entity Description
An entity to control wind in the map. Partially functional.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- gustsound
- <sound> Sound to be played to simulate the gusting wind.
- minwind
- <integer> Minimum speed of the wind while idling.
- maxwind
- <integer> Maximum speed of the wind while idling.
- mingust
- <integer> Minimum speed of wind gusts.
- maxgust
- <integer> Maximum speed of wind gusts.
- mingustdelay
- <integer> Minimum time delay between random gusts.
- maxgustdelay
- <integer> Maximum time delay between random gusts.
- gustdirchange
- <integer> Maximum amount that the wind's direction changes due to a gust, in degrees.