Template:O BaseNPCMaker: Difference between revisions
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m (ep1 add) |
m (Robot: fixing template case.) |
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: Fired when the spawner is exhausted (all children have been spawned), and all spawned children have died. | : Fired when the spawner is exhausted (all children have been spawned), and all spawned children have died. | ||
* '''{{ | * '''{{EP1 add|OnAllLiveChildrenDead}}''' | ||
: Fired when all spawned children have died. This does not mean the spawned is exhausted, so a new child may be spawned any time after this (unless the maker is disabled). | : Fired when all spawned children have died. This does not mean the spawned is exhausted, so a new child may be spawned any time after this (unless the maker is disabled). |
Revision as of 19:18, 19 January 2009
- OnSpawnNPC <ehandle>
- Fired when an NPC is spawned. The activator is the NPC, and the ehandle is the NPC.
- OnAllSpawned
- Fired when the spawned is exhausted (all children have been spawned).
- OnAllSpawnedDead
- Fired when the spawner is exhausted (all children have been spawned), and all spawned children have died.
- OnAllLiveChildrenDead (in all games since
)
- Fired when all spawned children have died. This does not mean the spawned is exhausted, so a new child may be spawned any time after this (unless the maker is disabled).